Hi,
Supposed I'm given linear velocity and center of rotation in 3D. Can I obtain the angular velocity?
I tried using:
v = w x r
v (1x3 vector) = A (3x3 matrix) * w (1x3 vector)
then take the inverse of the 3x3 matrix A and
w = inv A * v
But the inverse of A gave an error.
Why is this so? Are there other ways?
I have the linear velocity and xyz coordinates of its location.
Thanks.
Supposed I'm given linear velocity and center of rotation in 3D. Can I obtain the angular velocity?
I tried using:
v = w x r
v (1x3 vector) = A (3x3 matrix) * w (1x3 vector)
then take the inverse of the 3x3 matrix A and
w = inv A * v
But the inverse of A gave an error.
Why is this so? Are there other ways?
I have the linear velocity and xyz coordinates of its location.
Thanks.