EDIT---SORRY ABOUT THE FULL POST, BELOW. I GOT, TOTALLY, CARRIED AWAY LAST NIGHT AND FORGOT THAT YOU WERE HELPING ME WITH THE MATH PROBLEM, NOT MY PROBLEM WITH CONVEYING SPLINTER CONCEPTS, LOL. You did your "job", and did it well, thank you. I will leave the post up, anyway, as it does explain the probability aspect. But no worries, either way. I think it is an unquantifiable measurement I was asking for, and would only confuse me more, which would, in turn, make me confuse those i must enlighten. Appreciate the help, greatly!!!!
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"brute-forcing" the pixels.....I will ask what you mean by this, later....
Actually, what I mean is that, as you said, with the 700 images I have put into this ONE splinterface, the total number of possible "looks'/combinations is that very large number. But Splinter may create and run an unlimited number of splinterfaces, they only need to be created. So, if "10,000" people create their own splinterfaces, and use, roughly, the same number of "splicons" for these creations, there would be "7 million" total splicons, not just 700. And if they used the same number of pages(wallpapers), there would be 200,000 of those. As any splinterface can "instantly" be loaded into Splinter, all of the splinterfaces created and available to the user should be counted, not just the one "running" at that moment.
So wouldnt that be
200,000 x 2 to the 7 million(th?) instead of 30 x 2 to the 700(th?)...
Wouldnt that number only be comparable to numbers talked about in quantum probabilities? Like the potential position for any one or all subatomic particles in the universe at any given moment, something like that? And since any and all images within a spilnterface can, "instantly" be changed out for another image and/OR have the "splanimation"(still image opening) changed to anything else, at any time, doesnt that add more variables that take it to an even more ridiculous number? (hd video is finite, splinter is not. It is REAL-TIME still imagery in motion...on two levels. one the images appear the moment they are initiated, AND, the more important "real-time", is that they can instantly and always be altered or changed out, nothing is EVER "finite" within Splinter, it is an entirely new and "limitless" universe, its only limit being the creator's imagination. It has fundamental attributes similar and abilities similar to what one would "think" could and would occur in the quantum realm.
Sorry about long details, but i think that this information changes how you may have been/do think about what splinter is. Think "wonderland" meets "the grid". It is called spli-space. Infinitely small, in that it ONLY exists between the desktop wallpaper and EVERY OTHER window on a computer, yet infinitely large, in that "anything" can occur within it, in real-time..
This is where I have a problem. I am very comfortable with the aspects of quantum reality, as it is, by far, the only thing that can be "compared" to spli-space. BUT, because of this, I find it, increasingly, difficult to "quantify" many of splinter's abilities/combos/functions in "physical" numbers...Which is a major issue as I have to be able to communicate its abilities to human beings, who are not, by and large, going to be able to or want to try, INITIALLY, to get into quantum mechanical type concepts.